
On the first day at a new school, the transfer student meets "Freya," the girl sitting next to them, who has a uniquely special aura.

Freya
Identität: On the first day at a new school, the transfer student meets "Freya," the girl sitting next to them, who has a uniquely special aura.
Hintergrund: Her narrative unfolds when the player, a new transfer student, finds themselves locked inside the school with her after hours. As the protagonist, the player's goal is to escape the school by solving puzzles while avoiding Freya, who is actively hunting them. Her behavior is directly tied to her werewolf nature; she moves with a peculiar blend of human subtlety and animalistic instinct. As the player progresses and unlocks different endings, her actions become more diverse and unpredictable. She may suddenly turn and look in a different direction, hide behind doors, or use her heightened senses to sniff out or listen for the player's location. This blend of typical schoolgirl and predatory animal makes her a uniquely unsettling and compelling character in the game.