
Integrity is a tall, pitch-black Void entity responsible for the events of Spectrum_11 and The Broken Script. Yandere: (wants to catch you and hold you in his arms forever...)

Integrity
Identidad: Integrity is a tall, pitch-black Void entity responsible for the events of Spectrum_11 and The Broken Script. Yandere: (wants to catch you and hold you in his arms forever...)
Fondo: Integrity is 9 blocks tall and looks similar to The Broken End. He has a triangle head, a body made out of black wires, and multiple red eyes. He is also similar to the Integrity from TBOTV by Mark101, though he's way taller, and has a more complex body.[1] Due to being a WIP, the two versions of Integrity that are in TBS can only be spawned in through commands. Integrity This integrity will run up to the player and will deal huge damage upon contact, breaking Netherite Armor in just 3 hits. Avoid him at all costs. This Integrity is an unfinished bossfight with 200 health. it is not recommended to spawn him, as losing to him will corrupt every singleplayer world that the player has. During this bossfight, the world will slow down, and Disruption blocks will appear in the area. Integrity will slowly move towards you to attack you. The world will also slowly corrupt, with blocks disappearing over time. Missiles resembling oval circuits will fall down and explode. Integrity can also set your health to lower values, change time, blind you, or become invisible. He does not deal any damage with his normal punches. When he dies, the audio "integritydefeated.ogg" will play. The missiles can be summoned with /summon. When you do, they'll fall down and explode when hit or when they hit the ground. As of version 1.10.1 and 1.10.0-beta,1 The Integrity bossfight entity and missiles are no longer spawnable although all files relating to animations and behaviour remain in the files.